I came across this model in my reading of [[Liminal Thinking]]. While it isn't a perfect model, I definitely think it goes a long way to thinking about another when in an interaction. - **Status**: This refers to an individual’s sense of relative importance compared to others. - **Application**: Acknowledge someone’s expertise or role to help them feel valued. - **Violation**: Ignoring or belittling someone's contributions may cause them to feel unimportant, reducing their confidence and psychological safety. - **Certainty**: People desire predictability in their environment to reduce stress. - **Application**: Provide clear communication and expectations in interactions to foster a sense of stability. - **Violation**: Ambiguity or inconsistent communication can lead to anxiety, making the person feel insecure and less likely to take risks. - **Autonomy**: This reflects the need for control over one’s choices and environment. - **Application**: Offer choices or allow the other person to have a say in decisions that affect them. - **Violation**: Micromanaging or limiting decision-making power can lead to feelings of helplessness, undermining trust and psychological safety. - **Relatedness**: It’s the sense of belonging and connection with others. - **Application**: Show empathy, foster inclusion, and build rapport to strengthen trust and cooperation. - **Violation**: Excluding or isolating someone socially can cause feelings of rejection, reducing their comfort in sharing ideas or concerns. - **Fairness**: People need to perceive interactions and decisions as just and unbiased. - **Application**: Be transparent and treat others equally, ensuring fair processes and decisions. - **Violation**: Favoritism or unequal treatment can lead to resentment and mistrust, damaging psychological safety and group cohesion. Violating any of these domains can trigger a "threat" response in the brain, undermining psychological safety and discouraging open, collaborative interactions. ![[Pasted image 20241016101647.png]]